![]() The bard is good with ranged weapons (Agility and Marksman). (+1): Security, sneak, Marksman, mercantile, cook.In summary: the mage is an offensive ranged caster, physically weak, but with a large mana pool. They aren't particularly bad at it, though they have plenty of ranged spells that make the usage of Marksman questionable. There is technically no reason for a mage not to pick up the Marksman skill. Short blades (daggers, short swords) may be desired to supplement their Magic skills in the beginning, but the short blades skill will soon become obsolete once magic power grows. The mage has no weapon skill and and thus are ineffective with most weapons. At the beginning of the game this isn't much of a problem, but later they should make sure to stay out of melee range or suffer the consequences. The downside of the mage is their physical weakness. Using mana potions and mana-hungry high-end spells sparingly, a mage should rarely ever run out of mana. The mage has the largest mana pool, which is essential, because a mage without mana is dead. But they also have plenty of magic utility, since they are extremely good at Britannian magic too. The mage is the only class with a skill bonus in Atakran Magic, which makes them the most offensive casters of all. ![]() They are extremely adept at two of the three magic schools and they can easily pick up the third too. (-1): and Strength or Endurance based skill.The same goes with the malus, with -1 a weak and -2 being a strong malus. Note that in the following class descriptions, +2 means a big bonus, +1 a weak bonus. Early access to different types of equipment.With enough work, each class can do what another can do more easily. Note that classes are not restricted to what they are supposed to be good at. Strength Blunt Weapon Long Blade Medium Armor Spear Intelligence Britannian Magic Willpower Atakran Magic Agility Security Sneak Marksman Light Armor Speed Unarmord Short Blade Acrobatics Hand-to-hand Endurance Block Athletics Axe Heavy Armor Personality Mercantile Ethereal Magic The order in which the runes are found is different for each class, starting with the stats most important for the player class.Ĭertain skills are influenced by the stats – the higher the stat the more effective the skill – therefore here which skills are influenced by which stat: Each runes advances a different stat (with exception of Humility). Instead each time leveling up gains points which can be traded in for stat gains by using the runes. Once enough skill gains (not only one skill) are gathered, the character can level up. There are no shortcuts only hard work can advance skills. Each class has bonus or malus for learning certain skills. Skills are learned by just doing the action in question enough times.
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